I know someone will probably complain that this is a waste of time, but I’m pretty knowledgeable about computers and these sorts of issues in general, and I’ve spent a good bit of time researching this, so it’s worth a shot. Also, as stated at the start of this post, I can’t really test any of these myself, as I can’t replicate the problem. Most of these are mac-specific as I don’t know the Windows equivalents. If you do narrow the issue down to the GPU not being used, then there are a few possible culprits, and things you can try to check to see if you can solve the problem. Next, I will look at some possible solutions. If you’re not seeing anything, or very little in this window, then it’s almost certain that Capture One is not using your GPU properly. I’ve attached a screenshot (above) to show you what this should look like. After a second, you should see the corresponding graph change in the GPU history window to indicate GPU usage. With this open, switch back to capture one and make some adjustments. This should open up a little mini window which should show your GPU usage over time as a blue graph. With the application open, go to the menu and choose: Window > GPU History. Here you will find the Activity Monitor Application. Go to your Application folder, and into the utilities folder. If anyone wants to add them to the comments, please do. You can do the same on Windows, but as I don’t have a PC, I’m not sure of the correct steps. The specific advice for this part is Mac only. If this is still not making any difference, there is one final thing we can do to rule the GPU in or out as the cause of the problem. For good measure, quit capture one and relaunch it. If it does, you may see a dialog come up on restart indicating that it's optimising performance. This might trigger a reset of the settings and cause it to use the GPU again. Now, go back into the preferences and turn the acceleration back to Auto. However, if you notice that there is no difference, that it is still as slow, and you’re still seeing the same lag, then it’s more likely than not, your GPU is not being used, even if Capture One says it is (see previous step). If you notice a significant further degradation of the performance, then it is likely that GPU acceleration is not the issue, or at least not the only issue. Make any adjustments on anything, just to test. (That old chestnut!) In the preferences, general tab, set both options for “Hardware Acceleration” to “Never”. The next thing to try is turning the acceleration off and on again. Hopefully, the following tips might help someone, or at the very least, identify the root of the issue. Still, I’ve been searching for an answer, and after doing a lot of research, I’ve narrowed it down to some potential problems, and some potential solutions. I am using a pretty old computer too, an 8-year-old Mac Pro, and so if there were issues with the overall performance of the software I would be experiencing them. This is not the normal performance of Capture One, and so if you’re experiencing this, then something is definitely wrong.Īs I get asked about this fairly frequently, I’ve been trying to come up with a solution to help people, but this has been difficult because I can’t replicate the issue myself. Specifically, I often see people complaining that when they move a slider they have to wait a second for the display to update. One of the things that I’ve come across when corresponding with readers, is that some people seem to have major problems with the performance in Capture One, while others, like myself have never had any issues with the speed of the software.
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